Extremely frustrating for those parties
Laura mentioned reading a post atthis linkwithin the official forums about two guys who leveled their characters in the July double-XP weekend in 23 hours of gameplay. Being the competitive player she is, Laura were required to beat that record. When I heard this, I knew I needed to jump aboard. There were some Republic classes that I we hadn't played through yet, and I needed my fourth class buff. When I consented to run back with her over Thanksgiving, Lee joined in, too.
The concept is not hard: skip all class quests and do only planetary quests that has a max-level character in the lead. Because you will find there's level 55 buddy killing the many mobs for many people, we had arrived not likely to gain XP from kills. However, the thought was the double XP from your completing the quests would over make up for that. And because there was a level 55 escorting us, we will be able to clear areas quickly, and we may be able to complete every heroic quest with virtually no difficulty. Speed and efficiency were the important thing elements.
I really, really would like people to jump into the game without obligations, to try it out. If youve not heard (wink, wink), SWTOR has story. The fastest method to experience that story should be to jump in over a free account and play through a variety of it, but Im undecided that the free-to-play experience will give you a solid perception of what the game is similar to when you actually sign up for it. In fact, the most significant bummer about SWTORs free-to-play model isnt its restrictions; its so it gives within an inaccurate impression of how the experience plays.
Of course, you will find pros and cons to only jumping into the action without dropping money on it. Obviously, the the very first pro is that you simply dont need to pay anything; there is certainly zero financial commitment. Also there isnt a hard drive commitment either because the overall game will download in private as you play through the 1st planet. But the restrictions on experience, character customization, and also hotbars hold players back a lot that they make participation from the leveling process with anyone who is not a free-to-play player extremely frustrating for those parties.
Stats on gear is usually a bit confusing. The mastery, crit, and alacrity stats are great for characters trying to do plenty of damage or heal. The endurance, shield, absorption and defense stats are ideal for characters who wants to tank. Dont combination the two varieties of stats you dont need high endurance or defense should your character can be a DPS and wants to concentrate on doing damage.To preview a bit of armor, mount, or pet, CTRL+Left Click about the item, either from the chat box, with your inventory, about the GTN or from vendor. This will open a window that demonstrates to you a preview of how your character looks achievable item equipped